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Well here we are Alien Isolation, a game that we have been looking forward to for a long time, I am just gonna say this: Is this the Aliens game we have been waiting for or does it fail like Alien Colonial Marines did? I know the answer but anyway onto the review.

Plot: Now set fifteen years after the first Alien movie, you play as Amanda Ripley who is the daughter of Ellen Ripley. Now Amanda has been searching for her mother and it turns out that a flight recorder from the Nostromo was found and was brought to a space station known as Sevastopol. Amanda heads there with a team to try to get the recorder to learn more of what happened to her mother but on the station a xenomorph drone has come and lurks in the darkness as it has picked off the people on it one by one. Caught in this twisted living nightmare, Amanda along with the survivors she comes across have to survive the creature and ultimitly survive. Now the story is filled with great story telling with all the key features of the original Alien movies(more percisely the 1st) with great and memeralble characters no matter how short they last or even if you know who they are, every character is unique and the story is just well done.

Gameplay: Now the game is a survival horror first person game, it's not a shooter in the most generic way you would think, you have to play it stealthfully, carefully and you have to think before you act. Now to get this out of the way there are firearms in the game like the revolver for example, but ammo is as scarce as water is in a desert and you don't want to waste any of it because most of the time if you find some it will only be one bullet though on dead human enemies this could vary greatly from none to maybe four at best and in terms of the flamethrower it gulps fuel like how a whale gulps water and I love how you have to hold down the reload button to reload the revolver it's like to keep looking up and down as the the threat approches you as you reload one precious round at a time. Also when you find blueprints you can make things like medkits, pipebombs, noisemakers and a few other things, these require things like scrap, injectors and things like that so you need to be reasourcefull and try to plan ahead. Now another thing to point out is you cant overstock, such as you can only carry like six flares, now I love this kind of choice as it makes your gear that more precious, like gold almost. Now the a.i. in this game is... the best game a.i. I have ever gone up against, mostly because of how unpredictable it can be. Now we have three different a.i. actually, the xeno has it's own a.i., humans have thier own and also the androids. The xenos is the most thought out(though the other two act just how real life counterparts would) now the xeno will adapt to your actions over time so keep in mind no matter what you do the second time it may not work or be as effective as the first time you did it, which in my opinion adds more to the real life struggle of dealing with the xeno and the need to think on the fly, though I will add more to the fact they stuck with the fear of fire which is great. Now the a.i. for humans is done so well that there are no real flaws, they think like how we real people do. Androids are done well, their a.i. is sort of like a 'hive' because they are controlled by the stations a.i. Apollo and these guys can be pretty tough to take down. Now going back to gear, they feel like you can depend on it and yet you can't and thats going back to what you can carry and how much ammo you have, like for instantce the motion tracker is one of your more key items as it'll keep track where the threat is, but at the same time has a range of ten meters and accounts all forms of motion the same way so if you are trying to keep tabs on the xenomorph it'll be tricky with other threats in the area. All in all all of this comes together with the true to form a.i. and you have a great Alien survival horror game.

Graphics: The game looks and has the true feel of what Alien has with all the charm as everything is done all 80's style and I love it, the atmosphere is done so well that you feel like you are actually in the world itself and that's what's important, everytime you look at something you have a massive rush of nostalgia and wonder. I haven't experienced any pop in or screentearing of anykind so that's good.

Sound: Sound plays an important part here and it's done in a way that is just perfect. Now there is no music which is good, creeks and steps will instantly stop you and the void of how the sound is done will make you feel tense and more valnurable. Voice actings and sound effects are spot on and make this game immersive beyond description.

Verdict: When it comes to this game, I want to personally thank Creative Assembly for giving us this game, we now have a true Aliens game and the work here is astronomical. Here There are no issues and they took this one serious to the max. I look forward to any future dlc for this game and hopefully we get a game like this but from the Xenomorphs view and if it's done the same way as this it will be a home run. For this game my wish has come true as this is Alien through and through and thanks to Creative Assembly we can finally for the most part forget about Aliens Colonial Marines, I hope every developer took notes because this is how you do an Aliens game and one that sets the new bar not just for it's franchise but other survival and survival horror games.

Raiting: 10 out of 10 with the MagnumForceApproval!!!

Positive(s): Amazingly well done atmosphere, great immersion, unpredictable and very smart a.i., true Alien game in and out and overall a great survival experience.

Negative(s): I can't think of anything.

Well guys that's Alien Isolation and now onto The Evil Within which I just got today, review for that coming soon.
  • Mood: Satisfied
  • Listening to: Human by The Killers
  • Reading: Fanfics and Fear to Tread by James Swallow
  • Watching: MLP: FIM
  • Playing: Alien Isolation and The Evil Within on PS4
  • Eating: Nothing
  • Drinking: Water
Alright guys I just thought I'd update you on the fact that yes I am playing Alien Isolation and you can expect a review for it sometime next week at the very least and also I will be reviewing The Evil Within after I am done playing Alien Isolation. Just to let you guys know and yes I am still going to review the upcoming MLP movie, just waiting for it's dvd release to do so.

On another note I will not be doing the weekly event thing for Destiny like I wanted to, simply because one of the the users showed up and the other didn't plus the other user(the one who showed up got mad and left) that being said like any other event I was expecting the other user to be on time and I guess he didn't read the guidelines at all, because he was offline from after he had me add him to the roster to two days after we were to suppose to do it. But it doesn't matter I now have a group of people to do all of that with and I am sure everyone else does aswell.

That's all and I am gonna try to get Alien Isolation done as fast as possible because I don't wanna end up trying to play two games at once, but at the same time I can't rush because it's a game you can't rush and I will explain in the review.
  • Mood: Neutral
  • Listening to: Human by The Killers
  • Reading: Fanfics and Fear to Tread by James Swallow
  • Watching: MLP: FIM and Sailor Moon
  • Playing: Alien Isolation on PS4
  • Eating: Nothing
  • Drinking: Water
Space Marines(Warhammer 40,000) VS Marines(Starcraft series)

Space marine weapons: bolter, combat knife, bolt pistol, heavy bolter and frag grenades. Armor: Mark 7 Aquila Power Armor

Marine weapons: C-14 Rifle, combat knife, P1500 Flak pistol, chain gun and fragmentation grenades. Armor: CMC Powered Combat Suit

Weapon and armor analysis:

Bolter vs C-14: To start off lets have a look at the main weapons used by these two forces. The space marine weilds the Astartes MK Vb Godwyn pattern bolter a powerful .75 weapon with a built in ammo counter, often uses a 30 round sickle magazine and the targeter links to the space marines auto senses for near perfect aim. The Starcraft marine come equipped with the C-14, this weapons also has a weapon counter, it can sync with the marine like space marines can and it takes a massive belt-box magazine of 500 rounds, fireing 8 mm armor piercing rounds. However to add more to differences the space marines .75 rounds are more like rockets as when they hit after they dig through a bit of fleash and/or armor and explode to inflict massive damage to the target and that's just their standard round, often times these weapons fire 3 to 4 round bursts but can go fully automatic. Now the C-14 can fire upto 30 rounds a second and can go through of to 2mm of steel plating. But there is a critical difference, the C-14 can't fair against armored targets that have anymore armor then that of the armor the weilding marine is in, that being said the bolter has been proven to go through or blow apart superior plasteel and even ceramite. Meaning the space marine bolter has the edge.

Space marine combat knife vs marine combat knife: The marines combat knife is actually alot smaller compaired to the space marines, where the space marines are a normal human sword length the marine combat knife is just a bit bigger then a regular one, meaning if they get close it is more likely the space marine could get the first blow and also the space marine combat knife has a special edge that actually never dulls. That being said the space marine has a bit of edge in terms of these blades.

P1500 Flak pistol vs bolt pistol: The Godwyn Ultima bolt pistol actually fire the same round as the bigger bolter and holds 10 bolts. The P1500 Flak pistol is an adaptible firearm able to be refitted to use small and large calibler ammunition and can go from semi to even full auto, but like the C-14 it can't do much against armored targets well at all. Space marines take another edge.

Chain gun vs heavy bolter: Now the chain gun fire very heavy rounds that can take out heavy infantry, meaning it is possible that this can harm space marines, judging from the size of the barrals and magazine it is estimated that the weapons fires rounds that are roughly 30mm and holds 500 of them. The Astartes MK IVa heavy bolter fire a 1.00 bolt round that can easily rip apart lightly armored vehicles and buildings and can be fed from a backpack that holds up to 400 rounds though can use a 40 round box if it needs to. Now both these weapons being heavy and high fire rate, they can overheat, but even without that factor, I would say these weapons are tied, a 30mm can take out buildings though vehicles can vary, which means atleast in this field they are tied.

Fragmentation grenade vs Frag grenade: For grenades there is actually a bit of difference between the two, the marines grenade is very small and can at best only harm unarmored to lightly armored personel, where as the space marine grenade can kill a whole group of even powered armored forces in a small area. Even though the marine can uses a grenade launcher with C-14 it can't be considered a big edge as the grenade at best could only chip of paint layers of a space marines armor. Edge goes to space marine.

Mark 7 Aquila Power Armor vs CMC Powered Combat Suit: To start of the marines cmc-300 is made out of steel by the looks of it but it is the most common suit you will see in Starcraft as it is ment for quick deployment and for quick assembly, infact marines are no more cannon fodder in most casses but also make the best soldiers in their own respects. Now the space marines power armor is a far rarer sight(as space marines thmselves are an uncommon sight) is composed of ceremite, one of the strongest metals used by the Imperium of Man and is increadibly durable and contracts no heat at all making it usefull against energy weaponry and even stealth operations where it's harder to be detected from infer-red, though for even the standard power armor they can take a ton of punishment from even some space marine weapons and are far higher in quality. Also there are more major differences, where the cmc is manned like a battle suit, the space marines armor is worn like normal armor because the space marine has a black carapace which means they can directly link with the suit, making it like a second skin, also the sensors of a space marines suit are far more augmented and accurate. In terms of movement speed it seems they are even, though in terms of strength output it is obvious that the space marine has huge advantage as they have been shown to move massive heavy objects without effort, as for the cmc suit being a cheap alternative it can't lift much as a result though can pick up some heavy objects like a small servo arm would, but that would be it. In the end needless to say the space marines have a huge advantage in armor.

X-Factors:

Will to fight: Space Marine

Training: Space Marine

Technology: Space Marine

Experience: Space Marine

Now for this fight as one sided as it already is, it will be a five verse five with no command personal of any kind. That in mind it's time for a fight.

Location: Destroid City, Unknown World

A thunderhawk lands, it's ramp crashes down and five marines disembark, four equipped with bolters, bolt pistols and frag grenades, one equipped with a heavy bolter and all five equipped with combat knifes. One of the marines gives the order to head out in tactical formation as the thunderhwak takes off. In the distance a group of five marines sees the thunderhawk, their loadout matching the aspects of the space marines and they head towards where it landed. The space marines have made it a bit into the city, suddenly he hears something thanks to his suits autosenses, he has the squad set up an ambush position and the five marines come into view.

Space Marines: 5              Marines: 5

The lead marine gives the order to fire and all five of them open up with a full barrage of bolts. One of the marines gets pelted while the others seek cover.

Space Marines: 5              Marines: 4

The marine with the chain gun sees the space marine with the heavy bolter and beings to fire at him, after the space marine takes some hits, he begins to shoot at the marine, the two exchange blows of bullets and heavy bolts and they end up killing each other.

Space Marines: 4              Marines: 3

Two of the remaining marines look at one of the space marines and they begin to shoot at him, one of the C-14 rounds punches through the lense of one of the eyes and kills the space marine instantly as he falls to the ground.

Space Marines: 3              Marines: 3

One of the space marines yells "CHARGE!" and suddenly the three space marines come charging at the three marines, the space marines ditch their bolters and they switch to their bolt pistols and combat knives. The three marines try to get out of their positions but the space marines are already on top of them, one of the space marine kicks one of the marines square in the chest, severly crushing the armor in-ward and he finishes the marine with a bolt round to the visor.

Space Marines: 3              Marines: 2

One of the marines throws a fragmentation grenade at the space marine who just killed the downed marine, it explodes next to his head but there isn't even a scratch on his helmet. One of the other two space marines throws a frag, it hits the marine in the chest, it explodes and blows the marine into pieces.

Space Marines: 3              Marines: 1

The last marine fires at one of the space marines remembering the only weak spot are their eye lenses, both lenses shatter and the space marine marine falls dead as he runs away.

Space Marines: 2              Marines: 1

The two remaining space marines give chase and they are firing their bolt pistols at the lone marine, the marine runs into a builing, he sees his C-14 is empty and he pulls out his combat knife and flak pistol, suddenly one of the space marines busts through the wall, as he he turns to face the marine, the marine quickly stabs the marine in the right eye and he shoots the marine in the other eye, causing the dead space marine to fall onto his back.

Space Marines: 1              Marines: 1

The last space marine comes in and the marine runs, the space marine aims his bolt pistol, he pulls the trigger but no bolt discharges, he throws away the pistol and gives chase. The marine comes to a stop and he begins to shoot at the space marine, the space marine covers his eye lenses with one of his armored arms so that they don't get hit. The marines pistol runs out, the space marine jumps, he crashes into the marine and they both go through a wall. They both get up, the marine swiftly punches the side of the marines head, shattering the visor, the marine tries to hit on of the lenses with his combat knife, but the space marine knocks it up with a quick backhand, the space marine quickly flips the knife so that he's holding it upside down and stabs it into the top of the marines helmet, going into his head and killing him instantly.

Space Marines: 1              Marines: 0

The space marine pulls the combat knife out, the marine drops down and the space marine yells "FOR THE EMPEROR!"

Final Analysis: Honestly I don't think this would surprise anyone, even a fan of Starcraft I think would say that the marines would easily be out matched. Now when it comes to both sides even though the space marines have a huge amount in the stated X-factors, they both have great will to fight, but in Starcraft the marines are nothing more then cannon fodder and training in most cases is poor, where as for space marines of Warhammer 40,000 they are more like the special forces and are a uncommon sight and gain great experience from their recruitment and as they gain more experience they obtain more access to other equpiment and all of it high end. In terms of equipment, the marines equipment is cheap and not the most effective, as they are the most wide spread, quick to manufacture and meant for rapid deployment, the space marines equipment is high end and even standard mark 7 power armor can take a huge amount of punishment with it's only weakpoint being the eyelenses and on the marines side as read would be either a lucky shot or a close range shot at hitting the lense if they do know, but this would require an eagle eye. The difference in survivabilty is very massive, where space marines can even handle taking damage from bolt rounds, the regulr marine are valnurable to small arms fire, space marines can crash through walls, rip metal bulk heads out of place and move tons of ordanance, marines on the other hand can only pick up small to to some medium objects, unable to open most heavy doors unless they are loose and just not adaquite.

Winner: Space Marines
Match Up 7
Here we have the Space Marines from Warhammer 40,000 face off with the Marines from Starcraft. Enjoy.

Both sides are owned by their respective companies.
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(Incase your here for the Destiny Event Guidelines: Destiny Event Guidelines )

Now I am gonna say this right now, I will review this movie like I did the previous one, but I will wait until the dvd release. Let me explain why, first off I need to hear the movie, yeah there are links but the sound isn't good and most of the time they are blurry. That being said please be patient and a review will happen around the dvd release. That's all for that, thanks for reading this brief post.
  • Mood: Neutral
  • Listening to: Human by The Killers
  • Reading: Fanfics and Fear to Tread by James Swallow
  • Watching: MLP: FIM and Sailor Moon
  • Playing: Destiny on PS4 and Chaos Rising on PC
  • Eating: Nothing
  • Drinking: Water

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MagnumWolf2's Profile Picture
MagnumWolf2
Adam
Artist | Hobbyist | Literature
United States
What I do:
1. Write fanfiction - This is what I mostly do, with Journey being my primary and longest running series(still ongoing)
2. Drawings - Once in a while I will draw up something
3. Game reviews/previews - You wont find many previews compared to reviews, but I do my own reviews for video games

Fav Ancient cultures: Roman Empire and Spartan culture

Current fanfiction series:
1. Journey(MLP, self-insertion)
2. Sword of Sorrow(Sword of the Stars)
3. Force(Planetside 2)
4. Super Soldier(Gundam 00)
5. Terminate(Mass Effect 3)
6. Tyranid Invasion(Warhammer 40,000)
7. Stars(Star Fox, self-insertion)
8. Crescent(Sailor Moon)
9. Bloodshed(Fallout New Vegas)
10. Revenge(T.U.F.F. Puppy)
11. PokeAdopt(Pokemon)
12. Warzone(Titanfall)

Finished Fanfiction series:
1. The New Member
2. Siblings
3. Unlikely Allies
4. Spec Ops
5. Death
6. Multiverse
7. The SDF
8. Sword of the Starts Vultures of the Black Sea
9. New Home
10. A Visit

Favourite genre of music: Anything thats pop and rock

Favourite style of art: Any

Operating System: Windows 8

MP3 player of choice: Sony:iconsonyplz:

Favourite Color: Anything that's a blue color:iconblue-plz:

Most Favourite Cartoon Characters: Princess Luna:iconprincesslunaplz:, Derpy Hooves:iconderpy-hooves:, Rainbow Dash:iconhappyrainbowdashplz:, Nightmare Moon:iconnightmaremoonplz:, Queen Chrysalis:iconqueenchrysalisplz:, Twilight Sparkle:iconprincesstwilightplz:, Applejack:iconapplejackishappyplz:, Princess Celestia:iconprincesscelestiaplz:, Princess Cadance:iconprincesscadanceplz: , Mane-iac:iconmlp-mane-iacplz: , Maud Pie:iconmaudpieplz: , Sailor Mars:iconsailormarsplz: and The Joker:iconthejoker-plz:

Least Favourite Cartoon Characters: Rarity:iconrarityplz:, Fluttershy:iconfluttershyplz:, Pinkie Pie:iconpinkiepieplz:, Discord:icondiscord-plz:, King Sombra:iconkingsombraplz:, Spike:iconmlpspikeplz: and Spongebob:iconspongebobplz:(infact I hate Spongebob)

Best, Most Pretty and My Most Fav Pony: Princess Luna:iconprincesslunahappyplz:

Fav Comic Book Characters: Batman:iconbatmanplz:, The Joker:iconthejoker-plz:, Deadpool:icondeadpoolplz:, Deathstroke(can't find an iconplz) and Spiderman:iconspidermanplz:

Fav Video Game Characters: Krystal(Star Fox):iconkrystalplz:, The Arbiter(Halo) and Abathur(Starcraft 2).

Cutest Foal Pony: Woona:iconhappywoonaplz:

Creepiest Pony: Pinkie Pie(Cupcakes version):iconpinkiepiecupcakesplz:

I'm a follower of :icontzeentchplz: Tzeentch cultist stamp by Big-Argonian (stamp copyright ~Big-Argoian)















Luna -New Version- Stamp by jewlecho Princess Luna Stamp by jewlecho Nightmare Moon Stamp by jewlecho Queen Chrysalis Stamp by jewlecho Princess Cadance Stamp by jewlecho Derpy Hooves Stamp by jewlecho Princess Celestia Stamp by jewlecho Luna Winking Stamp by ViperDash-GFX (All stamps are copyright ~jewlecho, except for the last stamp which is copyright ~ViperDash-GTS-R)

Stamp: Stop SOPA by TheRyanFord (copyright `TheRyanFord)

Personal Quote: "It's not one's appearance that matters, it's their heart that does." and "Chaos is Everlasting."

Favourite Quote(s): "All is dust!"(Thousand Sons, Chaos Space Marine Legion), "Remember this day, little ponies, for it was your last. From this moment forth, the night will last forever!"(Nightmare Moon), "Any man can overcome adversity. If you truly want to test a man's character, give him power."(Abraham Lincoln), "To become truly great, one has to stand with people, not above them."(Charles de Montesquieu) and "It's choice - not chance - that determines your destiny."(Jean Nidetch)

Favorite Chaos Legions: Thousand Sons(1st) and the Black Legion(2nd)

Favorite Loyalist Chapters: Blood Angels(1st), Grey Knights(2nd) , Iron Hands(3rd) and the Blood Ravens(4th)

Fav Space Marine special forces: Death Company(special forces of the Blood Angels loyalist chapter and their successor chapters)

Also I'm always open to drawing requests, as for fanfic requests, I don't really do that.

My theme music: The Killers - Human www.youtube.com/watch?v=k4jR9P…
Stan Bush - The Touch www.youtube.com/watch?v=B90pnn…
Survivor - Eye of the Tiger www.youtube.com/watch?v=QEjgPh…

Faverate Sci fi races: Loa(SOTS), Morrigi(SOTS), Chaos(W40k), Cylon(BG), Tyranids(W40k), Borg(Star Trek), Geth(Mass Effect), Zerg(Starcraft) and Sangheili(Halo)

My fav Gundams: 1. Reborns Gundam , 2. 00 Gundam Raiser , 3. Wing Gundam Zero Custom , 4. Gundam Kyrios and 5. Gundam Throne Zwei

Fav mobile suits that aren't gundams: 1. Flag , 2. Ginn , 3. GN-X , 4. Virgo and 5. Gouf Custom





Fav Chaos Character: Ahzek Ahriman

Supporter of the Covenant Empire:

Supporter of the Helghast:





Supporter of the New Conglomerate:

Adopted by MagnumWolf2 Mom and I by MagnumWolf2 Me and Luna Kissing by MagnumWolf2

















Interests
Well here we are Alien Isolation, a game that we have been looking forward to for a long time, I am just gonna say this: Is this the Aliens game we have been waiting for or does it fail like Alien Colonial Marines did? I know the answer but anyway onto the review.

Plot: Now set fifteen years after the first Alien movie, you play as Amanda Ripley who is the daughter of Ellen Ripley. Now Amanda has been searching for her mother and it turns out that a flight recorder from the Nostromo was found and was brought to a space station known as Sevastopol. Amanda heads there with a team to try to get the recorder to learn more of what happened to her mother but on the station a xenomorph drone has come and lurks in the darkness as it has picked off the people on it one by one. Caught in this twisted living nightmare, Amanda along with the survivors she comes across have to survive the creature and ultimitly survive. Now the story is filled with great story telling with all the key features of the original Alien movies(more percisely the 1st) with great and memeralble characters no matter how short they last or even if you know who they are, every character is unique and the story is just well done.

Gameplay: Now the game is a survival horror first person game, it's not a shooter in the most generic way you would think, you have to play it stealthfully, carefully and you have to think before you act. Now to get this out of the way there are firearms in the game like the revolver for example, but ammo is as scarce as water is in a desert and you don't want to waste any of it because most of the time if you find some it will only be one bullet though on dead human enemies this could vary greatly from none to maybe four at best and in terms of the flamethrower it gulps fuel like how a whale gulps water and I love how you have to hold down the reload button to reload the revolver it's like to keep looking up and down as the the threat approches you as you reload one precious round at a time. Also when you find blueprints you can make things like medkits, pipebombs, noisemakers and a few other things, these require things like scrap, injectors and things like that so you need to be reasourcefull and try to plan ahead. Now another thing to point out is you cant overstock, such as you can only carry like six flares, now I love this kind of choice as it makes your gear that more precious, like gold almost. Now the a.i. in this game is... the best game a.i. I have ever gone up against, mostly because of how unpredictable it can be. Now we have three different a.i. actually, the xeno has it's own a.i., humans have thier own and also the androids. The xenos is the most thought out(though the other two act just how real life counterparts would) now the xeno will adapt to your actions over time so keep in mind no matter what you do the second time it may not work or be as effective as the first time you did it, which in my opinion adds more to the real life struggle of dealing with the xeno and the need to think on the fly, though I will add more to the fact they stuck with the fear of fire which is great. Now the a.i. for humans is done so well that there are no real flaws, they think like how we real people do. Androids are done well, their a.i. is sort of like a 'hive' because they are controlled by the stations a.i. Apollo and these guys can be pretty tough to take down. Now going back to gear, they feel like you can depend on it and yet you can't and thats going back to what you can carry and how much ammo you have, like for instantce the motion tracker is one of your more key items as it'll keep track where the threat is, but at the same time has a range of ten meters and accounts all forms of motion the same way so if you are trying to keep tabs on the xenomorph it'll be tricky with other threats in the area. All in all all of this comes together with the true to form a.i. and you have a great Alien survival horror game.

Graphics: The game looks and has the true feel of what Alien has with all the charm as everything is done all 80's style and I love it, the atmosphere is done so well that you feel like you are actually in the world itself and that's what's important, everytime you look at something you have a massive rush of nostalgia and wonder. I haven't experienced any pop in or screentearing of anykind so that's good.

Sound: Sound plays an important part here and it's done in a way that is just perfect. Now there is no music which is good, creeks and steps will instantly stop you and the void of how the sound is done will make you feel tense and more valnurable. Voice actings and sound effects are spot on and make this game immersive beyond description.

Verdict: When it comes to this game, I want to personally thank Creative Assembly for giving us this game, we now have a true Aliens game and the work here is astronomical. Here There are no issues and they took this one serious to the max. I look forward to any future dlc for this game and hopefully we get a game like this but from the Xenomorphs view and if it's done the same way as this it will be a home run. For this game my wish has come true as this is Alien through and through and thanks to Creative Assembly we can finally for the most part forget about Aliens Colonial Marines, I hope every developer took notes because this is how you do an Aliens game and one that sets the new bar not just for it's franchise but other survival and survival horror games.

Raiting: 10 out of 10 with the MagnumForceApproval!!!

Positive(s): Amazingly well done atmosphere, great immersion, unpredictable and very smart a.i., true Alien game in and out and overall a great survival experience.

Negative(s): I can't think of anything.

Well guys that's Alien Isolation and now onto The Evil Within which I just got today, review for that coming soon.
  • Mood: Satisfied
  • Listening to: Human by The Killers
  • Reading: Fanfics and Fear to Tread by James Swallow
  • Watching: MLP: FIM
  • Playing: Alien Isolation and The Evil Within on PS4
  • Eating: Nothing
  • Drinking: Water

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:iconrookie896:
Rookie896 Featured By Owner Sep 7, 2014  New member Hobbyist Writer
hey its me mrxray4041
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MagnumWolf2 Featured By Owner Sep 7, 2014  Hobbyist Writer
Hi, what happened to your other account?
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Johan-SataNik Featured By Owner Jul 28, 2014  Hobbyist Traditional Artist
Thanks for the +fav CURSE YOU!
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:iconmagnumwolf2:
MagnumWolf2 Featured By Owner Jul 29, 2014  Hobbyist Writer
Your welcome.:D
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:iconmoon--dreamer:
Moon--Dreamer Featured By Owner Jul 21, 2014  Hobbyist Digital Artist
Thank you very much for the fave :D
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:iconmagnumwolf2:
MagnumWolf2 Featured By Owner Jul 21, 2014  Hobbyist Writer
Your welcome. :D
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:iconlunalover400:
Lunalover400 Featured By Owner Jul 5, 2014
Hey dude what's up?
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:iconmagnumwolf2:
MagnumWolf2 Featured By Owner Jul 6, 2014  Hobbyist Writer
Nothing much, you?
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:iconlunalover400:
Lunalover400 Featured By Owner Jul 6, 2014
Meh I can't complain.
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:iconkmacmcglikesart:
Kmacmcglikesart Featured By Owner Jun 21, 2014  Hobbyist Traditional Artist
Thx fave :D
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